There’s no best naming convention. But yours is pretty damn close.
Read MoreMulti Mic Manager
While they may appear on the surface to be just like any other multichannel file, like their name suggests, multi mic files have multiple microphones on separate channels. It can often be useful to pick-and-choose specific mics or combinations of mics when designing and editing sounds...
Read MoreSynchronizing REAPER Installs Across Computers
Importing and exporting configuration files is so 2006. There has to be a better way… right?
Read MoreSimpleBatch
A quick tutorial/rundown on a tool I wrote called SimpleBatch, which helps to streamline batch processing of files through an FX Chain using REAPER's command line arguments…
Read MoreUtility FX Chains
FX chains are a great means of recalling not just the order and settings of particular effects, but the internal routing…
Read MoreThe Noise Toolbar
This toolbar allows you to press a button and instantly add noise, of various colors, onto a track. Here’s how to set it up and start living life to its fullest…
Read MoreMaking Another Reaper Controller!
A few months ago, I was approached by a rather charismatic individual who mentioned a dream controller of his: a rack-mounted platform for record-arming tracks, with transport and marker controls in Reaper…
Read MoreTaming Noise Reduction
To remove noise, it’s almost inevitable that the part of the sound we want to keep is altered. Unless…
Read MoreUCS Renaming Tool
The Universal Category System is a newly proposed methodology for naming audio files to standardize and manage the massive audio libraries that many sound designers have come to accumulate…
Read MoreReaScript: Find and Replace in Marker/Region Names
ReaScript is a feature that allows you to edit, run and debug scripts within the audio workstation Reaper. Here’s a breakdown of one of the many scripts I’ve written…
Read MoreSaturation and Loudness in Sound Design
By introducing subtle levels of saturation and analyzing what is actually occurring via spectrum and loudness analysis tools, it may come as a bit of surprise that gentle saturation can make audio noticeably louder without introducing significant unwanted changes in timbre or character…
Read MoreCustom Reaper MIDI Controller
After a few years of building controllers for video games, I felt like it was time to tackle a new challenge: building an Arduino based MIDI controller to quickly access common functions in my audio workstation of choice, Reaper.
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